Showing posts with label Milwaukee. Show all posts
Showing posts with label Milwaukee. Show all posts

31 January 2010

Local News

Some local news and events to catch up on:

The new second location for Games Universe is open and seems to be doing well. Our local Catalyst Agent is running a monthly Grinder session there to attract new players. I traded custom dice with the owner, and I'll try to get a picture of them up too.

Adventures in Gaming (my usual game spot) is moving to a nearby location:

Adventures in Gaming would like to announce that they are moving locations to a new site located at 3875 S. 92nd Street Milwaukee WI 53228. We will continue to maintain our Phone number of 414-940-8390 and email at aigstaff@att.net.

Adventures in Gaming will continue to support the greater Milwaukee gaming community by offering free gaming space, the crafting zone, special orders, and over 2000 sq feet of retail space.

The move will be effective February 1st 2010.
AiG has offered after hours gaming in the basement for years, which is greatly enjoyed by the local gaming community. At this time it is not completely clear what the game room situation will be, as the new location doesn't have a basement, but we are told that some sort of gaming space will be available.


Finally, our good friend Leonard has just returned from National Guard duty in Afghanistan (that's him on the right at GENCON 2007).

Thank you for your service, Leonard, and welcome back!

GBR Giant Battling Robots Favicon

20 February 2009

Ad Astra on the Move

Ad Astra Games Squadron Strike gameAd Astra Games is relocating, with offices in Minnesota and Ken Burnside (President/Creative-guy) in Milwaukee. I met Ken last week while he was running a Squadron Strike demo at my local gaming haunt.



Ad Astra Games Attack Vector: Tactical game



If you are not familiar with Ad Astra Games, they are the makers of games based in real physics and engineering, such as the award winning Attack Vector: Tactical, Saganami Island Tactical Simulator (SITS), and Birds of Prey (which I now own and hope to review soon).


Ad Astra Games Birds of Prey modern air combat game
I expect Wisconsin gamers will benefit from having Ken in the area for demos, and I might sign up for his Squadron Strike campaign, time permitting.


Ad Astra Games SITS Saganami Island Tactical Simulator game

04 November 2008

Wednesday Battletech: Battle of Stalingrad

Last week was a small group at AiG, and none of us had a key to the filing cabinet or any maps. Therefore we had to improvise a bit to put a game together. I had some sheets left over from past games, so we set up a the player battle on the Stalingrad table. Captions below the pictures:

Steve's Hunchback HBK-4SP advances down the bombed-out street. Unfortunately for Steve, those are Jeff's Plainsman hovertanks (proxy) behind him.

From the opposite angle --> Insert Cloud-of-Smoke where the Hunchback used to be because Jeff "snaked" a critical to the SRM6 ammo. In the background Dan's Vindicator VND-5L swats at Steve's Bandit hovertanks (This is the debut of this mini as the Mech the mini represents).

Another view, revealing Dan's Saladin and (Clan) Bandit hovertanks safely tucked away in the alley.

Still another view of Steve's hovertanks menacing Dan's Vindicator.

Having dispatched one of Steve's Bandits and damaged the other, Dan moves to engage Jeff. Off picture to the right Dan's Saladin explodes under a hail of fire from one of Jeff's Plainsman. Jeff's Bushwhacker is partially visible at the top of the picture.

The first clear view of Jeff's Bushwhacker, and one Plainsman peeking through a window to attack Dan's Bandit, which is quickly immobilized (and basically out of the fight). Jeff's other tank meets its end somewhere off picture.

Two turns later, overhead view: Jeff's Bushwhacker is wisely giving ground to the combined advance of the Vinicator and Steve's Bandit.

The Bandit is in position for a rear shot on the Bushwahcker, but is immobilized by the Plainsman. At this point the Bushwhacker has taken very little damage.

Another angle, and the blurriest. The Vindicator immobilized the Plainsman, but has been taking significant fire from the Bushwhacker.

Next turn - All out of pictures now: The Vindy jump behind the now immobile Plainsman and finishes it off, but is knocked down by fire from the BW. Steve's Bandit is still taking pot-shots at the BW, but it about to be out of the fight anyway.

At this point the vindicator has finally closed to where it might make physical attacks. The Bushwhacker turns and runs to increase the distance while the Vindy regains its feet. A pursuit of several turns ensues. The Vindy catches up as the Bushwhacker runs out of running room and it gets in one good TSM enhanced kick, but has lost the left (Sword) arm AND it gets knocked down again.

The final turn - the Vindy stands again but cannot reach the BW for physical attacks, so it let loose with a full alpha strike; Jeff's Bushwhacker loses an arm and takes some internal damage but remains standing and in good fighting form. The Vindicator shuts down at 26 heat, and we call it an evening.

08 October 2008

RPGBomb.com Games Day Milwaukee!

RPGBomb.com Games Day Milwaukee!

Held at:
ADVENTURES IN GAMING!
9115 W. Oklahoma Ave.
Milwaukee, Wi 53227

Saturday December 6th, 2008
11am - Midnight*
Admission $5