04 July 2011

The Grinder - July 4th Edition

A collection of red-glaring rockets and bombs bursting in air, without the rockets and bombs.

The Grinder for 7/4/2011:

 Paint-It-Pink : Ashley has some Battletech math going on --> How I Learned to Stop Worrying and Love the Medium Laser. A good discussion of how to evaluate the relative strength of weapons in Battletech, or any game.

"Can I haz tactix?" 
Found on Operation Odyssey Dawn: If the animation doesn't work, go see it here.



Linkback! --> 程阳:Probability versus Odds


MathOverflow: Which popular games are the most mathematical?


Proof: The 120 cell is a 4 dimensional figure that can be considered the 4 dimensional analog of the dodecahedron. It has 720 five sided faces, 1200 edges, and 600 vertices. This animation shows 3 dimensional cross sections of the 120 cell in a way that is similar to taking 2 dimensional cross sections of a 3 dimensional figure. Translation --> Very Cool animation!


The Number Warior: Q*Bert Teaches the Binomial Theorem (an award winner too). Sort of a long (2-part) video.


Proof-of-False: Do games offer a solution for US Tax Reform?


From doctormattA Collection of Dice Problems with solutions and useful appendices
Mike Reilly is a Toy/Puzzle designer and screenwriter, see what he has done at Reilly4Puzzles.


Reinwood's CBT Workbench gives us an AAR for Fourth Succession War: Skondia The Final Battle Kublacon. AND it's got no math in it. Honest!



A small update to my Graph Paper Race post (added link to a relevant article). This continues to be one of my more popular posts.


I didn't plan this, but somehow this has ended up being the most math-heavy edition of The Grinder to date. Oh well, it's all sausage now.

2 comments:

 Ashley said...

Thanks for the link. In terms of comments that has been far and away the most popular post I've ever written.

Dan Eastwood said...

My pleasure!

Comments are weird - The posts where I think people might leave comments are generally silent.